I wouldn't imagine them lying about not having their own engine for the game. Trion has stated multiple times that RIFT was built using Gamebryo engine. GameBryo is very similar to the Wild Magic engine in architecture although it has evolved slightly over the years.Īctually, from what I've heard Bethesda did not significantly modify Gamebryo until they created "their own" engine for Skyrim, which highly resembles Gamebryo. The architecture of this engine is old and stale and the main reason Bethesda stayed on it for single player games is because they built on it over many years and games. I know that Trion only uses some of the tools (which were to get them up and going while building their own engine) and Zenimax Online is not using it for their MMO. Regarding GameBryo there is a reason that Trion and Bethesda use a heavily modified version of GameBryo.
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